Updating objects in state in code
setTicket(previous => ({
...previous,
status: "done",
}));Read the example from data and control flow to the resulting UI. Keep the component boundary small.
Topic
Definition
Object state should be replaced with a new object rather than mutated so React can compare references predictably.
In simpler words
Copy the object and change only the field you need.
Immutability, spread syntax, and nested updates.
Immutability, spread syntax, and nested updates.
Start by identifying which value or browser behavior changes. Then describe the UI from that current input instead of editing the DOM as a separate source of truth.
setTicket(previous => ({
...previous,
status: "done",
}));Read the example from data and control flow to the resulting UI. Keep the component boundary small.
Keep rendering as a calculation. Put user-triggered changes in event handlers, preserve UI memory in state, and reserve external synchronization for Effects or the server-state layer.
Name values by their UI meaning, test the loading and error path when data is remote, and avoid keeping two editable copies of the same value.
Ask before adding code: is this local UI memory, shared client state, or Nest-owned server state?
Definition
High-bug areas are places where a small API misuse looks correct but produces stale UI, duplicate work, or silent failures.
In simpler words
Each mistake below shows Wrong vs Right code — compare them side by side.
When something misbehaves, match the symptom to a pattern below before rewriting the feature.
Prefer fixing the ownership or update path over adding another Effect or sync step.
// Wrong
ticket.status = "done";
setTicket(ticket);
// Right
setTicket({ ...ticket, status: "done" });Same reference may skip a reliable update.
// Wrong
const next = { ...ticket };
next.meta.flag = true; // shared nested ref
setTicket(next);
// Right
setTicket({
...ticket,
meta: { ...ticket.meta, flag: true },
});Copy each level you change.
// Wrong
setTicket(JSON.parse(JSON.stringify(ticket)));
// Right
setTicket({ ...ticket, status: "done" });JSON drops undefined/Dates and is usually unnecessary.
Live playground
Change one input at a time and predict the next render.
setPerson({ ...person, name }); // new objectTest
At least 10 questions — mix of concept, syntax, practical, and logic. Score ≥ 80% (enforced by the API) to save progress.
Checking your session…
10 questions · concept 3 · syntax 3 · practical 2 · logic 2